Sky Chase – Sonic Adventure
As an engineer, the Tornado, the plane he and Sonic often use to find Chaos Emeralds and stop Eggman’s evil plans, is one of Tails’ best-known works. In the first and second acts of Sky Chase in Sonic Adventure, Tails flies the Tornado to help Sonic find the Egg Carrier and land on it while shooting down Eggman’s rockets. The number of monsters in the minigame stage can sometimes be too much to handle. But this part of the story is important to both Sonic and Tails. It shows how important Tails’s creativity and drive are to the team.
Due to the popularity of Sky Chase, a level like it was added to Sonic Unleashed. Tornado Defense Acts in Unleashed, on the other hand, has the plane fly on a set path while players use quick-time events to shoot down Eggman’s attacks. This makes the game more difficult but less fun.
Frog Forest & Lost Jungle – Sonic Heroes
Every level in Sonic Heroes is made to make use of each character’s skills at some point, but Frog Forest and Lost Jungle are the best ones for Tails’ ability to fly.
In the levels, Sonic, Tails, and Knuckles go through the forest to stop the Egg Fleet from attacking while engaging with giant black or green frogs that call down rain to kill or grow the jungle’s plants, respectively. Flying is an important part of Frog Forest and Lost Jungle because players can move between dozens of platforms as the forest changes. Tails is an obvious leader for the team because he is the best at flying.
Ice Cap – Sonic Adventure
In Tails’s version of Ice Cap in Sonic Adventure, the fox runs against Sonic while snowboarding down a mountainside during an avalanche. The level starts with the camera behind Tails instead of in front of him, but it changes soon after he escapes the coming snow. This lets him focus on avoiding the big icicles all over the stage so he can beat Sonic to the goal.
Ice Cap is a snowboarding level with lots of shortcuts and jumps to do tricks on. It’s a fun Tails level that doesn’t depend on flying, and it’s also one of the few snowboarding levels in the Sonic Adventure series.
Mission Street – Sonic Adventure 2
In the Hero Story of Sonic Adventure 2, Tails drives a mech called Cyclone, just like Eggman does. In other games, Tails jumps, flies, or races. Mission Street is one of the first parts of the game, and it shows Tail trying to get away from G.U.N. troops along a crumbling highway.
Mission Street uses changes in elevation to make a lively night scene with rockets, falling weights, and earthquakes. This scene is a good way to show how Tails plays and what his role is in the story. Still, the action-packed stage has many small touches, like wanted signs for Tails, that make it fun to play over and over again.
Speed Highway – Sonic Adventure
Tails’s last story task in Sonic Adventure is called “Speed Highway.”On the highway level, there is a race, just like on many of his other levels. But instead of racing against Sonic to show his worth and ability to help others, Tails uses his newfound confidence to stop Eggman from using a missile to destroy Station Square when no one else is there to help.
Speed Highway is the most important level in Tails’ story. It has the most at stake and also shows a big change in the fox’s personality, making him much more independent and capable than he was at the beginning of Skibidi Toilet.
Windy Valley – Sonic Adventure
In Sonic Adventure, Tails’s first level is Windy Valley, not Speed Highway.Tails is determined to help Sonic find the Chaos Emeralds and stop Eggman, so he uses his friend’s words of support to get ahead and make the most of his ability to fly.
Windy Valley is a good place to start Tails’ trip because there aren’t many obstacles there. However, that’s not all the level has to offer. For example, the platforms in Windy Valley are set up in a way that makes it easy for both new and expert players to speedrun. Tails’ Windy Valley isn’t as complicated as some of his other stages, but because of that, it fits him perfectly as a flying character by letting him easily walk on the wind.